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authorwm4 <wm4@nowhere>2014-07-26 23:19:14 +0200
committerwm4 <wm4@nowhere>2014-07-26 23:20:09 +0200
commitbc6359313f55ef42e2e4737323844a224f17730b (patch)
treec0e96f01f4e505c88056d765d14c5fb1de0d847b /DOCS
parent77d9e4b8a9286bc6dcd5f5d4c073351a9033def0 (diff)
downloadmpv-bc6359313f55ef42e2e4737323844a224f17730b.tar.bz2
mpv-bc6359313f55ef42e2e4737323844a224f17730b.tar.xz
ao_pulse: allow disabling timing bug workarounds
Add an option that enables using native PulseAudio auto-updated timing information, instead of the manual calculations added in mplayer2 times. You can use --ao=pulse:no-latency-hacks to enable the new code. The code is almost the same as the code that was removed with commit de435ed5, but I didn't readd some bits I didn't understand. Likewise, the option will disable the code added with that commit. In my tests this seemed to work well, though the A/V sync display looks funny when seeking. The default is still the old behavior. See issue #959.
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/ao.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/DOCS/man/ao.rst b/DOCS/man/ao.rst
index a86f3374db..186512c7a5 100644
--- a/DOCS/man/ao.rst
+++ b/DOCS/man/ao.rst
@@ -149,6 +149,12 @@ Available audio output drivers are:
value makes the audio stream react faster, e.g. to playback speed
changes. Default: 250.
+ ``latency-hacks=<yes|no>``
+ Enable hacks to workaround PulseAudio timing bugs (default: yes). If
+ enabled, mpv will do elaborate latency calculations on its own. If
+ disabled, it will use PulseAudio automatically updated timing
+ information. Disabling this might help with e.g. networked audio.
+
``portaudio``
PortAudio audio output driver. This works on all platforms, and has
extensive MS Windows support.