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authorwm4 <wm4@nowhere>2013-11-17 16:08:39 +0100
committerwm4 <wm4@nowhere>2013-11-17 16:22:25 +0100
commite403140201d5216b87cf917d0c027dba42867dcb (patch)
treea5dfd8a07efcfec5205b4e58b95bafb13228fca0 /DOCS
parentb3eed7374edd35b740627c3bb1b10cc864e829a1 (diff)
downloadmpv-e403140201d5216b87cf917d0c027dba42867dcb.tar.bz2
mpv-e403140201d5216b87cf917d0c027dba42867dcb.tar.xz
ao_null: properly simulate final chunk, add buffer options
Simulate proper handling of AOPLAY_FINAL_CHUNK. Print when underruns occur (i.e. running out of data). Add some options that control simulated buffer and outburst sizes. All this is useful for debugging and self-documentation. (Note that ao_null always was supposed to simulate an ideal AO, which is the reason why it fools people who try to use it for benchmarking video.)
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/en/ao.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/DOCS/man/en/ao.rst b/DOCS/man/en/ao.rst
index c5b1b37fb3..5b1d710b40 100644
--- a/DOCS/man/en/ao.rst
+++ b/DOCS/man/en/ao.rst
@@ -157,6 +157,12 @@ Available audio output drivers are:
decoding will go as fast as possible, instead of timing it to the
system clock.
+ ``buffer``
+ Simulated buffer length in seconds.
+
+ ``outburst``
+ Simulated chunk size in samples.
+
``pcm``
Raw PCM/WAVE file writer audio output