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authorwm4 <wm4@nowhere>2014-04-12 20:13:53 +0200
committerwm4 <wm4@nowhere>2014-04-12 20:13:53 +0200
commit19abeaf62d408f2ef2436f67ef12a3ac2120638a (patch)
treee6546dff9cffc8da5b5f55fd9ddf335da2d2204b /DOCS
parent4e5cea86c29508c24bf6f5539eeddd388abfde0a (diff)
downloadmpv-19abeaf62d408f2ef2436f67ef12a3ac2120638a.tar.bz2
mpv-19abeaf62d408f2ef2436f67ef12a3ac2120638a.tar.xz
lua: wrap mpv_get_wakeup_pipe()
Pretty much experimental for issue #661.
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/en/lua.rst4
1 files changed, 4 insertions, 0 deletions
diff --git a/DOCS/man/en/lua.rst b/DOCS/man/en/lua.rst
index 45d8bb983b..3a4e0d0a92 100644
--- a/DOCS/man/en/lua.rst
+++ b/DOCS/man/en/lua.rst
@@ -334,6 +334,10 @@ The ``mp`` module is preloaded, although it can be loaded manually with
long time, but doesn't really need access to the player (like a network
operation). Note that you still can access the player at any time.
+``mp.get_wakeup_pipe()``
+ Calls ``mpv_get_wakeup_pipe()`` and returns the read end of the wakeup
+ pipe. (See ``client.h`` for details.)
+
``mp.enable_messages(level)``
Set the minimum log level of which mpv message output to receive. These
messages are normally printed to the terminal. By calling this function,