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author | Niklas Haas <git@haasn.xyz> | 2017-07-27 09:36:48 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2017-07-27 09:40:12 +0200 |
commit | ea76f79e5d89f54cf1b8e78d5c1d71bfce69d958 (patch) | |
tree | 2350d0c9e1198f27ed4a9e05a83e0b639504b275 /DOCS | |
parent | e1cc43182c029fa4f90d4b5fe620082b5eba6fac (diff) | |
download | mpv-ea76f79e5d89f54cf1b8e78d5c1d71bfce69d958.tar.bz2 mpv-ea76f79e5d89f54cf1b8e78d5c1d71bfce69d958.tar.xz |
vo_opengl: tone map on the maximum signal component
This actually makes sure we don't decolor due to clipping even when the
signal itself exceeds the luma by a significant factor, which was pretty
common for saturated blues (and to a lesser degree, reds) - most
noticeable in skies etc.
This prevents the turn-the-sky-cyan effect of mobius tone mapping, and
should also improve the other tone mapping modes in quality.
Diffstat (limited to 'DOCS')
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