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author | wm4 <wm4@nowhere> | 2015-01-23 13:25:24 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-01-23 13:26:41 +0100 |
commit | e5bceb061b50fe405caa0851f2d309e6801e82f7 (patch) | |
tree | 8b3bb66a1a437cc324cf8d229d8a85652072004d /DOCS | |
parent | 11d72b0999fa2695b0a4ba30cfd3cc720363421a (diff) | |
download | mpv-e5bceb061b50fe405caa0851f2d309e6801e82f7.tar.bz2 mpv-e5bceb061b50fe405caa0851f2d309e6801e82f7.tar.xz |
vf_vavpp: add more deinterlacing algorithms
These are untested due to lack of hardware. From what I've heard, the
drivers are pretty buggy, so it's not clear how well this works, if at
all.
Diffstat (limited to 'DOCS')
-rw-r--r-- | DOCS/man/vf.rst | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/DOCS/man/vf.rst b/DOCS/man/vf.rst index bc95d0e1c5..5690b28ccb 100644 --- a/DOCS/man/vf.rst +++ b/DOCS/man/vf.rst @@ -823,6 +823,10 @@ Available filters are: Show only first field (going by ``--field-dominance``). bob bob deinterlacing (default). + weave, motion-adaptive, motion-compensated + Advanced deinterlacing algorithms. Whether these actually work + depends on the GPU hardware, the GPU drivers, driver bugs, and + mpv bugs. ``vdpaupp`` VDPAU video post processing. Works with ``--vo=vdpau`` and ``--vo=opengl`` |