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authorwm4 <wm4@nowhere>2013-04-23 14:16:06 +0200
committerwm4 <wm4@nowhere>2013-04-23 14:16:06 +0200
commitd638a8eda8212e69652415b313e0ce75e1210f1c (patch)
treeb305408e91544668157a550d6935ca8a3a3745c0 /DOCS
parent7bb3929a5dbe99631e690104a9af63c17dc3a355 (diff)
downloadmpv-d638a8eda8212e69652415b313e0ce75e1210f1c.tar.bz2
mpv-d638a8eda8212e69652415b313e0ce75e1210f1c.tar.xz
manpage: remove references to --no-slices
Background: slice support has been completely removed, because it doesn't work with multithreading, and provides a rather bad complexity to performance tradeoff otherwise.
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/en/vo.rst8
1 files changed, 1 insertions, 7 deletions
diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst
index 29c1364f77..6e39e57793 100644
--- a/DOCS/man/en/vo.rst
+++ b/DOCS/man/en/vo.rst
@@ -474,7 +474,7 @@ opengl-old
(no-)force-pbo
Always uses PBOs to transfer textures even if this involves an extra
copy. Currently this gives a little extra speed with NVidia drivers
- and a lot more speed with ATI drivers. May need ``--no-slices`` and
+ and a lot more speed with ATI drivers. May need
the ati-hack suboption to work correctly.
(no-)scaled-osd
Changes the way the OSD behaves when the size of the window changes
@@ -626,12 +626,6 @@ opengl-old
slice-height=<0-...>
Number of lines copied to texture in one piece (default: 0). 0 for
whole image.
-
- *NOTE*: If YUV colorspace is used (see `yuv` suboption), special rules
- apply: If the decoder uses slice rendering (see ``--no-slices``), this
- setting has no effect, the size of the slices as provided by the
- decoder is used. If the decoder does not use slice rendering, the
- default is 16.
sw
Continue even if a software renderer is detected.