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authorwm4 <wm4@nowhere>2012-11-15 15:13:51 +0100
committerwm4 <wm4@nowhere>2012-11-16 21:21:14 +0100
commit11ec5f19f231a7706804e283f958365eac1bc35c (patch)
treeb7125ffb1f9ab2d361d0fee4cb90cba6821b3018 /DOCS
parent53ee9aa6aedbd809ea98eb66078b13008d6f26ed (diff)
downloadmpv-11ec5f19f231a7706804e283f958365eac1bc35c.tar.bz2
mpv-11ec5f19f231a7706804e283f958365eac1bc35c.tar.xz
vo_opengl: remove osdcolor suboption
This wasn't actually used since the old gray-alpha OSD rendering has been removed. Removing the documentation for the vo_opengl_old osdcolor suboption was forgotten as well.
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/en/vo.rst6
1 files changed, 0 insertions, 6 deletions
diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst
index 57d8fa7119..a6eccab8f6 100644
--- a/DOCS/man/en/vo.rst
+++ b/DOCS/man/en/vo.rst
@@ -306,9 +306,6 @@ opengl
lparam2=<value>
See ``lparam1``.
- osdcolor=<0xAARRGGBB>
- Use the given color for the OSD.
-
stereo=<value>
Select a method for stereo display. You may have to use ``--aspect`` to
fix the aspect value. Experimental, do not expect too much from it.
@@ -495,9 +492,6 @@ opengl-old
much better with FreeType fonts and uses the borders in fullscreen
mode. Does not work correctly with ass subtitles (see ``--ass``), you
can instead render them without OpenGL support via ``--vf=ass``.
- osdcolor=<0xAARRGGBB>
- Color for OSD (default: 0x00ffffff, corresponds to non-transparent
- white).
rectangle=<0,1,2>
Select usage of rectangular textures which saves video RAM, but often
is slower (default: 0).