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authorfolke <folke@b3059339-0415-0410-9bf9-f77b7e298cf2>2001-08-15 19:21:25 +0000
committerfolke <folke@b3059339-0415-0410-9bf9-f77b7e298cf2>2001-08-15 19:21:25 +0000
commit3591369fecdc46a75123ad6f7bab5580e68f3488 (patch)
tree615a161a6033c5a283426b4b30f570bd643ca0a1 /DOCS
parent89d4d474c943e6230a725c2e714705042dd0bec7 (diff)
downloadmpv-3591369fecdc46a75123ad6f7bab5580e68f3488.tar.bz2
mpv-3591369fecdc46a75123ad6f7bab5580e68f3488.tar.xz
AAlib section updated
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@1535 b3059339-0415-0410-9bf9-f77b7e298cf2
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@@ -819,7 +819,7 @@ Table of Contents
W/S mappings for * and / (mixer control)
KNOWN BUGS:
- - Keys pressed under aalib console driver repeat forever. (use -vo aa !)
+ - Keys pressed under sdl:aalib console driver repeat forever. (use -vo aa !)
It's bug in SDL, I can't change it (tested with SDL 1.2.1).
@@ -962,15 +962,46 @@ Table of Contents
ASCII renderer. There are LOTS of programs already supporting it, like Doom,
Quake, etc. MPlayer contains a very usable driver for it.
If ./configure detects aalib installed, the aalib libvo driver will be built.
- It uses some keys to change Fast rendering ON/OFF, dithering mode change,
- inverse picture, contrast, brightness. Use -vo aa and look out for the help
- text.
+
+ You can use some keys in the AA Window to change rendering options:
+ 1 : switch fast rendering on/off
+ 2 : set dithering mode (none, error distribution, floyd steinberg)
+ 3 : invert image
+ 4 : decrease contrast
+ 5 : increase contrast
+ 6 : decrease brightness
+ 7 : increase brightness
+
+
+ The following command line options can be used:
+ -aaosdcolor=V : change osd color
+ -aasubcolor=V : change osd color
+ where V can be: (0/normal, 1/dark, 2/bold, 3/boldfont, 4/reverse, 5/special)
+
+ AAlib itselves provides a large sum of options.
+ Here are some important:
+ -aadriver : set recommended aa driver (X11, curses, linux)
+ -aaextended : use all 256 characters
+ -aaeight : use eight bit ascii
+ -aahelp : prints out all aalib options
+
+
+
+
NOTE: the rendering is very CPU intensive, especially when using AA-on-X
(using aalib on X), and it's least CPU intensive on standard,
non-framebuffer console. Use SVGATextMode to set up a big textmode,
then enjoy! (secondary head Hercules cards rock :)) (anyone can enhance
- fbdev to do conversion/dithering to hgafb? Would be neat :)
+ fbdev to do conversion/dithering to hgafb? Would be neat :)
+
+ Use the -framedrop option if your comp isn't fast enough to render all frames!
+
+ Playing on terminal you'll get better speed and quality using the linux driver, not
+ curses (-aadriver linux). But therefore you need write access on /dev/vcsa<terminal>!
+ That isn't autodetected by aalib, bu vo_aa tries to find the best mode.
+ See http://aa-project.sourceforge.net/tune/ for further tuning issues.
+
<A NAME=2.2.2>2.2.2. Audio output devices
@@ -1999,7 +2030,7 @@ Vladimir Kushnir: <vkushnir@Alfacom.net>
Bertrand BAUDET: <bertrand_baudet@yahoo.com>
- network streaming support
-Folke Ashberg: <folke@ashberg.de
+Folke Ashberg: <folke@ashberg.de>
- native AAlib driver (-vo aa)
Main testers: