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authordiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2004-09-22 17:43:39 +0000
committerdiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2004-09-22 17:43:39 +0000
commit1e4911fefdb9a61b54bdf127ac1dcf37259db655 (patch)
treef3cd4cafa545eb70407ac18b56c6af92d9dec8dd /DOCS
parent476e17edc6e6b139c42906da78b3fd7226d51c5e (diff)
downloadmpv-1e4911fefdb9a61b54bdf127ac1dcf37259db655.tar.bz2
mpv-1e4911fefdb9a61b54bdf127ac1dcf37259db655.tar.xz
small fixes
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13440 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/en/mplayer.115
1 files changed, 7 insertions, 8 deletions
diff --git a/DOCS/man/en/mplayer.1 b/DOCS/man/en/mplayer.1
index 035fd7fed2..496856e55b 100644
--- a/DOCS/man/en/mplayer.1
+++ b/DOCS/man/en/mplayer.1
@@ -1681,9 +1681,9 @@ For ALSA you can use the names e.g.\& alsamixer displays, like
.br
.I NOTE:
ALSA mixer channel names followed by a number must be specified in the
-<name,number> format, i.e. a channel labeled 'PCM 1' in alsamixer must
+<name,number> format, i.e.\& a channel labeled 'PCM 1' in alsamixer must
be converted to
-.B PCM,1.
+.BR PCM,1 .
.
.TP
.B \-nowaveheader (\-ao pcm only)
@@ -5111,22 +5111,21 @@ print additional options and informations on presets settings.
.SS toolame (\-toolameopts)
.
.TP
-.B br=<0\-384>
-specify bitrate in kBit (CBR only)
+.B br=<0\-384> (CBR only)
+Specify bitrate in kBit.
.TP
.B mode=<stereo | jstereo | mono | dual>
(default: mono for 1-channel audio, stereo otherwise)
.TP
.B psy=<0\-3>
-psychoacoustic model, default is 2
+psychoacoustic model (default: 2)
.TP
.B errprot=<0 | 1>
-include error protection
+Include error protection.
.TP
.B debug=<0\-10>
debug level
.RE
-
.PD 1
.
.
@@ -5820,7 +5819,7 @@ sane range
.B dark_mask=<0.0\-1.0>
Darkness masking is a 'psychosensory' setting that is supposed to
make use of the fact that the human eye tends to notice less details
-in very drak parts of the picture.
+in very dark parts of the picture.
Darkness masking compresses dark areas stronger than medium ones,
so it will save bits that can be spent again on other frames, raising
overall subjective quality, while possibly reducing PSNR.