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author | wm4 <wm4@nowhere> | 2014-12-09 21:36:45 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-12-09 21:55:27 +0100 |
commit | 273565c525f92e62e3cf7e51257d8b5ea8085ba0 (patch) | |
tree | ca222f4324577cf0490b5531383bb88174428a83 /DOCS | |
parent | 0125fb671478708b4e2a11931756f79e35d77e06 (diff) | |
download | mpv-273565c525f92e62e3cf7e51257d8b5ea8085ba0.tar.bz2 mpv-273565c525f92e62e3cf7e51257d8b5ea8085ba0.tar.xz |
vo_opengl_cb: simplify reconfigure, render transparent if unconfigured
I think that's expected; mpv shouldn't draw anything while no video is
active. This doesn't blend transparently, though.
Also document the vo_opengl_cb thing.
Diffstat (limited to 'DOCS')
-rw-r--r-- | DOCS/man/vo.rst | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst index 174b10105b..05d2acf39e 100644 --- a/DOCS/man/vo.rst +++ b/DOCS/man/vo.rst @@ -931,3 +931,6 @@ Available video output drivers are: Use 3 buffers instead of 2. This can lead to more fluid playback, but uses more memory. +``opengl-cb`` + For use with libmpv direct OpenGL embedding; useless in any other contexts. + (See ``<mpv/opengl_cb.h>``.) |