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author | wm4 <wm4@nowhere> | 2014-10-03 01:24:48 +0200 |
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committer | wm4 <wm4@nowhere> | 2014-10-03 01:24:48 +0200 |
commit | 433210535244e94d20d92eb272d27097daea9a11 (patch) | |
tree | a7cc386bffae69a8a5d14c9f9ff280309377f8b9 /DOCS | |
parent | 3e899b102e4644baf347520d98ff44fd8a842fec (diff) | |
download | mpv-433210535244e94d20d92eb272d27097daea9a11.tar.bz2 mpv-433210535244e94d20d92eb272d27097daea9a11.tar.xz |
command: allow passing memory addresses to overlay_add
For the sake of libmpv. Might make things much easier for the user,
especially on Windows. On the other hand, it's a bit sketchy that a
command exists that makes the player access arbitrary memory regions.
(But do note that input commands are not meant to be "secure" and never
were - for example, there's the "run" command, which obviously allows
running random shell commands.)
Diffstat (limited to 'DOCS')
-rw-r--r-- | DOCS/man/input.rst | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/DOCS/man/input.rst b/DOCS/man/input.rst index f83e72703c..bbfe2b7963 100644 --- a/DOCS/man/input.rst +++ b/DOCS/man/input.rst @@ -456,6 +456,16 @@ Input Commands that are Possibly Subject to Change random points. Instead, call ``overlay_add`` again (preferably with a different memory region to prevent tearing). + It is also possible to pass a raw memory address for use as bitmap memory + by passing a memory address as integer prefixed with a ``&`` character. + Passing the wrong thing here will crash the player. The ``offset`` parameter + is not used and must be 0. This mode might be useful for use with libmpv. + + On Windows, currently only raw memory addresses work. File mapping is not + implemented because a ``mmap`` compatibility layer is missing, and because + this kind of shared memory method would perhaps not be overly useful on + Windows. + ``offset`` is the offset of the first pixel in the source file. It is passed directly to ``mmap`` and is subject to certain restrictions (see ``man mmap`` for details). In particular, this value has to be a |