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authorgabrov <gabrov@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-05-18 17:31:24 +0000
committergabrov <gabrov@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-05-18 17:31:24 +0000
commit3aab62e7fbc99e380fa086dd9f496b4665e8f166 (patch)
tree32de554e359bd40057ebcdd038d579742e311aed /DOCS
parent9e7332b7fc99ae692eb1036901efa84fcea15a44 (diff)
downloadmpv-3aab62e7fbc99e380fa086dd9f496b4665e8f166.tar.bz2
mpv-3aab62e7fbc99e380fa086dd9f496b4665e8f166.tar.xz
typo fixes
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18545 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/xml/en/encoding-guide.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/DOCS/xml/en/encoding-guide.xml b/DOCS/xml/en/encoding-guide.xml
index bac19041b9..f7847e39ae 100644
--- a/DOCS/xml/en/encoding-guide.xml
+++ b/DOCS/xml/en/encoding-guide.xml
@@ -1274,7 +1274,7 @@
You can always deinterlace the movie at playback time when
displaying it on progressive scan devices.
The power of currently available computers forces players to use a
- deinterlacing filter, which which results in a slight degradation in
+ deinterlacing filter, which results in a slight degradation in
image quality.
But future players will be able to mimic the interlaced display of
a TV, deinterlacing to full fieldrate and interpolating 50 or
@@ -4102,7 +4102,7 @@ if a codec fails or gives wrong output.
</row>
<row>
<entry>camcodec.dll</entry>
- <entry>CamStudio lossless video codec(CSCD)</entry>
+ <entry>CamStudio lossless video codec (CSCD)</entry>
<entry>0efe97ce08bb0e40162ab15ef3b45615</entry>
<entry>sf.net/projects/camstudio</entry>
</row>