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author | wm4 <wm4@nowhere> | 2014-10-19 21:44:34 +0200 |
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committer | wm4 <wm4@nowhere> | 2014-10-19 22:34:37 +0200 |
commit | 2cd25891b67d4fb5c5afcad2bf0a6187b2b03b23 (patch) | |
tree | 8d4c83f5882260a26c3568cd8da40cf186096df5 /DOCS | |
parent | d089772b69807b0a66e56f6501d2ecf3d70e0114 (diff) | |
download | mpv-2cd25891b67d4fb5c5afcad2bf0a6187b2b03b23.tar.bz2 mpv-2cd25891b67d4fb5c5afcad2bf0a6187b2b03b23.tar.xz |
manpage: ipc: mention the socat tool
This is not realy obvious, so I assume this is a helpful hint.
Although the usefulness of such an approach is probably influenced by
the fact that the player might send events that arrive in the short
window while the socket is connected.
Diffstat (limited to 'DOCS')
-rw-r--r-- | DOCS/man/ipc.rst | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/DOCS/man/ipc.rst b/DOCS/man/ipc.rst index e377e2e881..4666e7367e 100644 --- a/DOCS/man/ipc.rst +++ b/DOCS/man/ipc.rst @@ -4,7 +4,8 @@ JSON IPC mpv can be controlled by external programs using the JSON-based IPC protocol. It can be enabled by specifying the path to a unix socket using the option ``--input-unix-socket``. Clients can connect to this socket and send commands to -the player or receive events from it. +the player or receive events from it. You can use the ``socat`` tool to send +commands (and receive reply) from the shell. .. warning:: |