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author | wm4 <wm4@nowhere> | 2018-03-09 06:05:50 +0100 |
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committer | Kevin Mitchell <kevmitch@gmail.com> | 2018-03-15 00:00:04 -0700 |
commit | 4d9c6ab6b9b9c5436f5ee52f56aee304da4b20b1 (patch) | |
tree | 9e4514906a4747f05928d8a3296b0f887115a3dc /DOCS | |
parent | a7f3cf473707b19bff9ea80b227490c8b305b601 (diff) | |
download | mpv-4d9c6ab6b9b9c5436f5ee52f56aee304da4b20b1.tar.bz2 mpv-4d9c6ab6b9b9c5436f5ee52f56aee304da4b20b1.tar.xz |
client API: rename mpv_detach_destroy() to mpv_destroy()
Since this has clearer semantics now, the old name is just clunky and
confusing.
Diffstat (limited to 'DOCS')
-rw-r--r-- | DOCS/client-api-changes.rst | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/DOCS/client-api-changes.rst b/DOCS/client-api-changes.rst index 9b964da59a..5c3d6af7c5 100644 --- a/DOCS/client-api-changes.rst +++ b/DOCS/client-api-changes.rst @@ -37,6 +37,8 @@ API changes changes subtly (see documentation in the header file). In particular, mpv_detach_destroy() will not leave the player running in all situations anymore (it gets closer to refcounting). + - rename mpv_detach_destroy() to mpv_destroy() (the old function will + remain valid as deprecated alias) - add mpv_create_weak_client(), which makes use of above changes 1.28 - deprecate the render opengl_cb API, and replace it with render.h and render_gl.h. The goal is allowing support for APIs other than |