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author | James Ross-Gowan <rossy@jrg.systems> | 2017-10-14 17:48:13 +1100 |
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committer | James Ross-Gowan <rossy@jrg.systems> | 2017-10-14 17:48:13 +1100 |
commit | 6d534138edf54be8414ce871e8b1edbf4f159828 (patch) | |
tree | 907c2a49eb66a0b75926abc649d03975ad8c024f /DOCS | |
parent | 47b1390b8081f5603e9ed7c0dd18d96b71884b2b (diff) | |
download | mpv-6d534138edf54be8414ce871e8b1edbf4f159828.tar.bz2 mpv-6d534138edf54be8414ce871e8b1edbf4f159828.tar.xz |
manpage: add Vulkan WSI extension name for --gpu-context=win
This matches the other Vulkan contexts.
Diffstat (limited to 'DOCS')
-rw-r--r-- | DOCS/man/options.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 62c39cdf29..7a08aec297 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4626,7 +4626,7 @@ The following video options are currently all specific to ``--vo=gpu`` and cocoa Cocoa/OS X win - Win32/WGL + Win32/WGL, VK_KHR_win32_surface angle Direct3D11 through the OpenGL ES translation layer ANGLE. This supports almost everything the ``win`` backend does (if the ANGLE build is new |