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author | wm4 <wm4@nowhere> | 2014-08-24 12:41:07 +0200 |
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committer | wm4 <wm4@nowhere> | 2014-08-24 13:21:32 +0200 |
commit | c31a91230d48f4ed35ebd812d83a661f06f401e1 (patch) | |
tree | 67a067fdcfccd9c71ec8de2304a6dd134ea22e65 /DOCS/release-policy.md | |
parent | 2c114db2f15a19a77ba00a9d7c785359fcb9bfd3 (diff) | |
download | mpv-c31a91230d48f4ed35ebd812d83a661f06f401e1.tar.bz2 mpv-c31a91230d48f4ed35ebd812d83a661f06f401e1.tar.xz |
demux: avoid unnecessary wakeups
If a packet is appended to a stream, and there were already packets
queued, nothing about the state changed, as far as the user (i.e. the
player) is concerned. Thus no wakeup is needed.
The pthread_cond_signal() call following this is not interesting - it
will simply be a NOP if there are actually no waiters.
Diffstat (limited to 'DOCS/release-policy.md')
0 files changed, 0 insertions, 0 deletions