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authorJan Ekström <jeebjp@gmail.com>2019-04-20 01:26:39 +0300
committerJan Ekström <jeebjp@gmail.com>2019-09-29 19:39:26 +0300
commit81639062997af9329de4aae8005735c1129e2fcd (patch)
treee3169411ccd289780dd9b780d7348000b6430422 /DOCS/man
parente205e179e031b8868786e1ec0816a78985ead527 (diff)
downloadmpv-81639062997af9329de4aae8005735c1129e2fcd.tar.bz2
mpv-81639062997af9329de4aae8005735c1129e2fcd.tar.xz
video/d3d11: add adapter selection by name into d3d11 options
This lets the user define an adapter name that can then be passed further into the internals.
Diffstat (limited to 'DOCS/man')
-rw-r--r--DOCS/man/options.rst10
1 files changed, 10 insertions, 0 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
index 0037f8e40a..44695e4659 100644
--- a/DOCS/man/options.rst
+++ b/DOCS/man/options.rst
@@ -4675,6 +4675,16 @@ The following video options are currently all specific to ``--vo=gpu`` and
Schedule each frame to be presented for this number of VBlank intervals.
(default: 1) Setting to 1 will enable VSync, setting to 0 will disable it.
+``--d3d11-adapter=<adapter name>``
+ Select a specific D3D11 adapter to utilize for D3D11 rendering.
+ Will pick the default adapter if unset. Alternatives are listed
+ when the d3d11 back-end is initialized with verbosity level verbose
+ or higher.
+
+ Hardware decoders utilizing the D3D11 rendering abstraction's helper
+ functionality to receive a device, such as D3D11VA or DXVA2's DXGI
+ mode, will be affected by this choice.
+
``--d3d11va-zero-copy=<yes|no>``
By default, when using hardware decoding with ``--gpu-api=d3d11``, the
video image will be copied (GPU-to-GPU) from the decoder surface to a