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authorwm4 <wm4@nowhere>2016-05-20 23:21:43 +0200
committerwm4 <wm4@nowhere>2016-05-20 23:21:43 +0200
commit79afa347cc8eb0a52e3acc11598eb6d497b938d5 (patch)
tree9565afc271982691b054a609245305af91e10900 /DOCS/man
parent3deedef195b148e09edf9d4f628b1ca3979e1cc2 (diff)
downloadmpv-79afa347cc8eb0a52e3acc11598eb6d497b938d5.tar.bz2
mpv-79afa347cc8eb0a52e3acc11598eb6d497b938d5.tar.xz
vo_opengl: remove non-working rgb/rgba FBO formats
Following commit 84ccebd9, the internal helpers don't allow GL_RGB and GL_RGBA as internal formats for FBO attachments anymore. While OpenGL itself is perfectly fine with it, I don't see much of a reason to bother, and mixing sized and unsized internal formats is confusing anyway. Just remove these formats.
Diffstat (limited to 'DOCS/man')
-rw-r--r--DOCS/man/vo.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst
index c5d7513f4d..d8c0925744 100644
--- a/DOCS/man/vo.rst
+++ b/DOCS/man/vo.rst
@@ -974,7 +974,7 @@ Available video output drivers are:
``fbo-format=<fmt>``
Selects the internal format of textures used for FBOs. The format can
influence performance and quality of the video output.
- ``fmt`` can be one of: rgb, rgba, rgb8, rgb10, rgb10_a2, rgb16, rgb16f,
+ ``fmt`` can be one of: rgb8, rgb10, rgb10_a2, rgb16, rgb16f,
rgb32f, rgba12, rgba16, rgba16f, rgba32f.
Default: ``auto``, which maps to rgba16 on desktop GL, and rgba16f or
rgb10_a2 on GLES (e.g. ANGLE), unless GL_EXT_texture_norm16 is