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author | Akemi <der.richter@gmx.de> | 2016-10-06 19:21:21 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-10-06 19:50:25 +0200 |
commit | e543853a7ff0ab4dcd4ccaf06c448013fd41c03a (patch) | |
tree | 52f3171752b9071c09b93099290c9e6f81a37642 /DOCS/man | |
parent | 9340f19ba24d72d14b860e59bcfc2a51cfeee1de (diff) | |
download | mpv-e543853a7ff0ab4dcd4ccaf06c448013fd41c03a.tar.bz2 mpv-e543853a7ff0ab4dcd4ccaf06c448013fd41c03a.tar.xz |
cocoa: add glFlush() to cocoa backend
The glFlush() call was made optional recently
since it's not needed in most cases. On OSX though
this is needed since we removed kCGLPFADoubleBuffer
from the context creation, so the glFlush() call
was added to the cocoa backend only.
The CGLFlushDrawable() call can be safely removed
since it only does something when a double
buffered context is used. Also fixes a small typo.
Fixes #3627.
Diffstat (limited to 'DOCS/man')
-rw-r--r-- | DOCS/man/options.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index a32cb98cca..d17aefe347 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4593,7 +4593,7 @@ The following video options are currently all specific to ``--vo=opengl`` and ``--opengl-early-flush=<yes|no>`` Call ``glFlush()`` after rendering a frame and before attempting to display - it (default: no). Can fix stuttering in some causes, in other cases probably + it (default: no). Can fix stuttering in some cases, in other cases probably causes it. For testing - could be removed any time. Miscellaneous |