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author | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2006-06-08 19:02:56 +0000 |
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committer | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2006-06-08 19:02:56 +0000 |
commit | 497b2f561ef509bdcc6381f0101d4e4140135ef9 (patch) | |
tree | 6267fb1779fe4bf84435b2b525490d266cccd22c /DOCS/man | |
parent | dd5f3f5824eb63c50fdba341752dccb933f1e4ce (diff) | |
download | mpv-497b2f561ef509bdcc6381f0101d4e4140135ef9.tar.bz2 mpv-497b2f561ef509bdcc6381f0101d4e4140135ef9.tar.xz |
Add yuv to rgb conversion using a 3D lookup texture
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18656 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS/man')
-rw-r--r-- | DOCS/man/en/mplayer.1 | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/DOCS/man/en/mplayer.1 b/DOCS/man/en/mplayer.1 index 970e36edbb..80deb8a4a4 100644 --- a/DOCS/man/en/mplayer.1 +++ b/DOCS/man/en/mplayer.1 @@ -3076,6 +3076,12 @@ GL_ARB_fragment_shader!). At least three texture units are needed. Provides saturation and hue control. This method is fast but inexact. +.br +6: Use a 3D texture to do conversion via lookup. +Needs the GL_ARB_fragment_program extension and at least four texture units. +Provides brightness, contrast, saturation, hue and gamma control. +Gamma can also be set independently for red, green and blue. +Speed depends more on GPU memory bandwidth than other methods. .RE .IPs [l|c]scaler=<n> Select the scaling function to use (seperately for luma and chroma). |