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author | James Ross-Gowan <rossy@jrg.systems> | 2017-10-18 23:40:23 +1100 |
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committer | James Ross-Gowan <rossy@jrg.systems> | 2017-10-18 23:55:13 +1100 |
commit | d9e3bad500e69508ad904205a8ddf234abd3c874 (patch) | |
tree | 710df88561fb54d2e7c956e648f39d136c368f2f /DOCS/man | |
parent | 872c2403a48a02ad29b4b35926e184865c3dfe74 (diff) | |
download | mpv-d9e3bad500e69508ad904205a8ddf234abd3c874.tar.bz2 mpv-d9e3bad500e69508ad904205a8ddf234abd3c874.tar.xz |
vo_gpu: add rgba16hf to the list of FBO formats
This should be functionally identical to rgba16f, since the formats only
differ in their representation on the CPU, but it could be useful for RA
backends that don't expose rgba16f, like Vulkan. It's definitely useful
for the WIP D3D11 backend.
Diffstat (limited to 'DOCS/man')
-rw-r--r-- | DOCS/man/options.rst | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 9d92d5c13c..8ff7ccd508 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4707,9 +4707,9 @@ The following video options are currently all specific to ``--vo=gpu`` and Selects the internal format of textures used for FBOs. The format can influence performance and quality of the video output. ``fmt`` can be one of: rgb8, rgb10, rgb10_a2, rgb16, rgb16f, rgb32f, rgba12, rgba16, rgba16f, - rgba32f. Default: ``auto``, which maps to rgba16 on desktop GL, and rgba16f - or rgb10_a2 on GLES (e.g. ANGLE), unless GL_EXT_texture_norm16 is - available. + rgba16hf, rgba32f. Default: ``auto``, which maps to rgba16 on desktop GL, + and rgba16f or rgb10_a2 on GLES (e.g. ANGLE), unless GL_EXT_texture_norm16 + is available. ``--gamma-factor=<0.1..2.0>`` Set an additional raw gamma factor (default: 1.0). If gamma is adjusted in |