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author | wm4 <wm4@nowhere> | 2019-05-24 20:12:26 +0200 |
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committer | wm4 <wm4@nowhere> | 2019-09-19 20:37:04 +0200 |
commit | 6d11668a9c448674ac04ef61bf902c867671d8db (patch) | |
tree | 34336a83e651cebbbde0b089587dc3c37dea1d77 /DOCS/man | |
parent | 327f3fc848e6e30d431411e103e10dbae7f461e3 (diff) | |
download | mpv-6d11668a9c448674ac04ef61bf902c867671d8db.tar.bz2 mpv-6d11668a9c448674ac04ef61bf902c867671d8db.tar.xz |
demux: use no overlapping packets for lossless audio
Worthless optimization, but at least it justifies that the
--audio-backward-overlap option has an "auto" choice. Tested with PCM
and FLAC.
Diffstat (limited to 'DOCS/man')
-rw-r--r-- | DOCS/man/options.rst | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index f2b94a7e1e..0170dc0ae0 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -560,7 +560,8 @@ Playback Control The solution is to feed a previous packet to the decoder each time, and then discard the output. This option controls how many packets to feed. The - ``auto`` choice is currently hardcoded to 1 for audio, and 0 for video. + ``auto`` choice is currently hardcoded to 0 for video, and uses 1 for lossy + audio, 0 for lossless audio. ``--video-backward-overlap`` can potentially handle intra-refresh video, depending on the exact conditions. You may have to use the |