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author | Niklas Haas <git@nand.wakku.to> | 2015-02-27 04:32:22 +0100 |
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committer | Niklas Haas <git@nand.wakku.to> | 2015-02-27 04:35:15 +0100 |
commit | 0da6a7346ae9c2dde2008f664da990bce15f77ab (patch) | |
tree | 0b1db229e69ac72d886af15b5a95a14c9aef7d9f /DOCS/man/vo.rst | |
parent | 6e73b4dac726588ed3737a6918c7629e263eae1b (diff) | |
download | mpv-0da6a7346ae9c2dde2008f664da990bce15f77ab.tar.bz2 mpv-0da6a7346ae9c2dde2008f664da990bce15f77ab.tar.xz |
vo_opengl: implement antiringing for tensor scalers
This is based on pretty much the same (somewhat naive) logic right now.
I'm not convinced that the extra logic that eg. madVR includes is worth
enough to warrant heavily confusing the logic for it.
This shouldn't slow down the logic at all in any sane shader compiler,
and indeed it doesn't on any shader compiler that I tested.
Note that this currently doesn't affect cscale at all, due to the weird
implementation details of that.
Diffstat (limited to 'DOCS/man/vo.rst')
-rw-r--r-- | DOCS/man/vo.rst | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst index e1375a8a71..317aea14aa 100644 --- a/DOCS/man/vo.rst +++ b/DOCS/man/vo.rst @@ -314,8 +314,6 @@ Available video output drivers are: controlled with ``scale-radius``. Increasing the radius makes the filter sharper but adds more ringing. - This filter supports antiringing (see ``scale-antiring``). - ``ewa_lanczossharp`` A slightly sharpened version of ewa_lanczos, preconfigured to use an ideal radius and parameter. If your hardware can run it, this is @@ -370,7 +368,8 @@ Available video output drivers are: between 0.0 and 1.0. The default value of 0.0 disables antiringing entirely. - Note that this currently only affects EWA filters (eg. ``ewa_lanczos``). + Note that this doesn't affect the special filters ``bilinear``, + ``bicubic_fast`` or ``sharpen``. ``scaler-resizes-only`` Disable the scaler if the video image is not resized. In that case, |