diff options
author | Muhammad Faiz <mfcc64@gmail.com> | 2016-06-24 00:49:10 +0700 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2016-06-28 19:52:55 +0200 |
commit | d5615102d5bce7c506279a2578a34da25f91301f (patch) | |
tree | 1c04124e5c7637a0d41ecc5e4f546818b81b7dc9 /DOCS/man/vo.rst | |
parent | 40c9b380232acdb159952bd8926851bb50ef78ea (diff) | |
download | mpv-d5615102d5bce7c506279a2578a34da25f91301f.tar.bz2 mpv-d5615102d5bce7c506279a2578a34da25f91301f.tar.xz |
vo_opengl: add output_size uniform to custom shader
logically, scaler should know its input and output size
Signed-off-by: wm4 <wm4@nowhere>
Diffstat (limited to 'DOCS/man/vo.rst')
-rw-r--r-- | DOCS/man/vo.rst | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst index d9d4bb4d91..b8b7244c00 100644 --- a/DOCS/man/vo.rst +++ b/DOCS/man/vo.rst @@ -629,6 +629,9 @@ Available video output drivers are: never resets (regardless of seeks). vec2 image_size The size in pixels of the input image. + vec2 target_size + The size in pixels of the visible part of the scaled (and possibly + cropped) image. For example, a shader that inverts the colors could look like this:: |