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author | wm4 <wm4@nowhere> | 2020-03-01 00:38:34 +0100 |
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committer | wm4 <wm4@nowhere> | 2020-03-01 00:38:34 +0100 |
commit | 872794be903f31c74a21ab902595f97eef1abd07 (patch) | |
tree | 3029d7e27df35953dc77e5504b43f4de51fb06c9 /DOCS/man/options.rst | |
parent | ae1aeab7aa2b7c378a9f734d227121f84ae85ed2 (diff) | |
download | mpv-872794be903f31c74a21ab902595f97eef1abd07.tar.bz2 mpv-872794be903f31c74a21ab902595f97eef1abd07.tar.xz |
f_decoder_wrapper: make most queue options runtime changeable
Why not.
Diffstat (limited to 'DOCS/man/options.rst')
-rw-r--r-- | DOCS/man/options.rst | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index c34dc5cc57..120d3c15b3 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4521,6 +4521,10 @@ Cache In specific situations, this still makes the player wait on the decoder, such as seeking, switching hardware decoding modes, and more. + Most queue options can be changed at runtime. ``--vd-queue-enable`` itself + (and the audio equivalent) update only if decoding is completely + reinitialized. + This should not be used with hardware decoding. It is possible to enable this for audio, but it makes even less sense. |