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authorJames Ross-Gowan <rossy@jrg.systems>2017-10-14 17:48:13 +1100
committerJames Ross-Gowan <rossy@jrg.systems>2017-10-14 17:48:13 +1100
commit6d534138edf54be8414ce871e8b1edbf4f159828 (patch)
tree907c2a49eb66a0b75926abc649d03975ad8c024f /DOCS/man/options.rst
parent47b1390b8081f5603e9ed7c0dd18d96b71884b2b (diff)
downloadmpv-6d534138edf54be8414ce871e8b1edbf4f159828.tar.bz2
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manpage: add Vulkan WSI extension name for --gpu-context=win
This matches the other Vulkan contexts.
Diffstat (limited to 'DOCS/man/options.rst')
-rw-r--r--DOCS/man/options.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
index 62c39cdf29..7a08aec297 100644
--- a/DOCS/man/options.rst
+++ b/DOCS/man/options.rst
@@ -4626,7 +4626,7 @@ The following video options are currently all specific to ``--vo=gpu`` and
cocoa
Cocoa/OS X
win
- Win32/WGL
+ Win32/WGL, VK_KHR_win32_surface
angle
Direct3D11 through the OpenGL ES translation layer ANGLE. This supports
almost everything the ``win`` backend does (if the ANGLE build is new