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author | wm4 <wm4@nowhere> | 2017-03-20 04:57:51 +0100 |
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committer | wm4 <wm4@nowhere> | 2017-03-20 04:57:51 +0100 |
commit | 7e4a73c8e4ed771b914f49a2de14b830469a470a (patch) | |
tree | 204364cf03d8d02ffe85cba1673c5e033006419c /DOCS/man/options.rst | |
parent | f8861f681f5b18ebb9c32cb6e4909766f92b9263 (diff) | |
download | mpv-7e4a73c8e4ed771b914f49a2de14b830469a470a.tar.bz2 mpv-7e4a73c8e4ed771b914f49a2de14b830469a470a.tar.xz |
vo_opengl: add a --opengl-es=force2 option
Useful for testing. Unfortunately, the nVidia EGL driver ignores this,
and returns a GLES 3.2 context anyway (which it is allowed to do). Might
still be useable with ANGLE, which will really give you a GLES 2 context
if you ask for it.
Diffstat (limited to 'DOCS/man/options.rst')
-rw-r--r-- | DOCS/man/options.rst | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 98bb0455ad..4a0544d03a 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4451,6 +4451,8 @@ The following video options are currently all specific to ``--vo=opengl`` and yes Try to prefer ES over Desktop GL + forc2 + Try to request a ES 2.0 context (the driver might ignore this) no Try to prefer desktop GL over ES auto |