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authorPhilip Sequeira <phsequei@gmail.com>2016-11-12 13:19:40 -0500
committerwm4 <wm4@nowhere>2016-11-13 18:21:27 +0100
commitcf85191cb7322b9cfeda3a872ef22e6df4f97860 (patch)
tree205f8d10ce786e6f71cbf99e1e79950d9b62ac27 /DOCS/man/options.rst
parent19c9347e47dcf7678b7256967b487fbea4366ca6 (diff)
downloadmpv-cf85191cb7322b9cfeda3a872ef22e6df4f97860.tar.bz2
mpv-cf85191cb7322b9cfeda3a872ef22e6df4f97860.tar.xz
vo_opengl: blend against background color for --alpha=blend
Do it after color management, etc. so that it matches the color drawn in the margins.
Diffstat (limited to 'DOCS/man/options.rst')
-rw-r--r--DOCS/man/options.rst3
1 files changed, 2 insertions, 1 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
index 731da7836e..20744a0323 100644
--- a/DOCS/man/options.rst
+++ b/DOCS/man/options.rst
@@ -4581,7 +4581,8 @@ The following video options are currently all specific to ``--vo=opengl`` and
blend-tiles
Blend the frame against a 16x16 gray/white tiles background (default).
blend
- Blend the frame against a black background.
+ Blend the frame against the background color (``--background``, normally
+ black).
yes
Try to create a framebuffer with alpha component. This only makes sense
if the video contains alpha information (which is extremely rare). May