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authorwm4 <wm4@nowhere>2017-03-19 09:06:46 +0100
committerwm4 <wm4@nowhere>2017-03-19 09:26:10 +0100
commit84bf6aabf00466826d45737055eb5ea0dec05fb6 (patch)
tree57a6f695c2fd8b67bc09f7f15a54c846d2d35a38 /DOCS/man/options.rst
parentd2dc29f2218eb3e065a174d3951d27b58c9f0a0e (diff)
downloadmpv-84bf6aabf00466826d45737055eb5ea0dec05fb6.tar.bz2
mpv-84bf6aabf00466826d45737055eb5ea0dec05fb6.tar.xz
vo_opengl: context_vdpau: resize output surfaces lazily
This actually fixes the dreaded errors during resizing. It works pretty much like before, except each surface is reallocated before it's used. It implies surfaces with the old size remain in the presentation queue and will be displayed.
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