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authorwm4 <wm4@nowhere>2016-06-19 19:58:40 +0200
committerwm4 <wm4@nowhere>2016-06-19 19:58:40 +0200
commit7be37337f4ceb5dd663f287f1601f704d3d42d73 (patch)
treea1ab57ebc206aeb157056f8365db6592e35d8551 /DOCS/man/options.rst
parent754ad1d7307a63fc580bebb485fff2ddda02b4c9 (diff)
downloadmpv-7be37337f4ceb5dd663f287f1601f704d3d42d73.tar.bz2
mpv-7be37337f4ceb5dd663f287f1601f704d3d42d73.tar.xz
vo_opengl: vdpau interop without RGB conversion
Until now, we've always converted vdpau video surfaces to RGB, and then mapped the resulting RGB texture. Change this so that the surface is mapped as NV12 plane textures. The reason this wasn't done until now is because vdpau surfaces are mapped in an "interlaced" way as separate fields, even for progressive video. This requires messy reinterleraving. It turns out that even though it's an extra processing step, the result can be faster than going through the video mixer for RGB conversion. Other than some potential speed-gain, doing this has multiple other advantages. We can apply our own color conversion, which is important in more complex cases. We can correctly apply debanding and potentially other processing that requires chroma-specific or in-YUV handling. If deinterlacing is enabled, this switches back to the old RGB conversion method. Until we have at least a primitive deinterlacer in vo_opengl, this will stay this way. The d3d11 and vaapi code paths are similar. (Of course these don't require any crazy field reinterleaving.)
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@@ -641,9 +641,12 @@ Video
not display correctly, and not certain filtering (such as debanding)
can not be applied in an ideal way.
- ``vdpau`` forces RGB conversion. Currently, it does not treat certain
- colorspaces like BT.2020 correctly. This is mostly a mpv-specific
- restriction. This does not apply if the ``vdpauprb`` filter is used.
+ ``vdpau`` is usually safe. If deinterlacing enabled (or the ``vdpaupp``
+ video filter is active in general), it forces RGB conversion. The latter
+ currently does not treat certain colorspaces like BT.2020 correctly
+ (which is mostly a mpv-specific restriction). If the ``vdpauprb``
+ retrieves image data without RGB conversion, but does not work with
+ postprocessing.
``vaapi`` is safe if the ``vaapi-egl`` backend is indicated in the logs.
If ``vaapi-glx`` is indicated, and the video colorspace is either BT.601