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authorwm4 <wm4@nowhere>2015-02-20 20:28:23 +0100
committerDiogo Franco (Kovensky) <diogomfranco@gmail.com>2015-02-21 20:49:50 +0900
commit822e6e0dd14ed0ab00c8480bdaacd7d3a52da9f3 (patch)
treee1761be56869366a579afe45cda5ac2815d260df /DOCS/man/ipc.rst
parent45b63c78cd1b4dc0e78e762711f1e13ff6d97e23 (diff)
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player: move timeline scanning (ordered chapters etc.) to a thread
Do timeline building (scanning & opening reference files for ordered chapters, and more) in a thread. As a result, this process can actually be stopped without having to kill the player. This is pretty simple: just reuse the demuxer opening thread. We have to give up on the idea that open_demux_reentrant() is reusable, though. (Althoughthe timeline readers still need some fixes before they react to the quit request.) (cherry picked from commit 44411674ebb764adeb806040d24700bc4cc493cc)
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