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authorwm4 <wm4@nowhere>2014-11-29 20:53:24 +0100
committerwm4 <wm4@nowhere>2014-11-29 20:53:24 +0100
commit09e5d7c1e6214529ebe5c5a84d874ba6a160e6a1 (patch)
tree941a7b53345f3b256824b05ecf461604c2f23625 /DOCS/man/input.rst
parentaca6ec1394539ce33359e9ccd0303d095669ae15 (diff)
downloadmpv-09e5d7c1e6214529ebe5c5a84d874ba6a160e6a1.tar.bz2
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manpage: rename input.conf supersection
By now, input.conf is actually just a small part of input handling. Rename the section to something else ("command interface" was the first reasonable thing that came to mind). Also fix a minor typo further down.
Diffstat (limited to 'DOCS/man/input.rst')
-rw-r--r--DOCS/man/input.rst14
1 files changed, 11 insertions, 3 deletions
diff --git a/DOCS/man/input.rst b/DOCS/man/input.rst
index a1cca52191..b3a27b50f7 100644
--- a/DOCS/man/input.rst
+++ b/DOCS/man/input.rst
@@ -1,5 +1,13 @@
-INPUT.CONF
-==========
+COMMAND INTERFACE
+=================
+
+The mpv core can be controlled with commands and properties. A number of ways
+to interact with the player use them: key bindings (``input.conf``), OSD
+(showing information with properties), JSON IPC, the client API (``libmpv``),
+and the classic slave mode.
+
+input.conf
+----------
The input.conf file consists of a list of key bindings, for example::
@@ -814,7 +822,7 @@ Property list
"title" MPV_FORMAT_STRING
"default" MPV_FORMAT_FLAG
-``ab-loop-a``, ``ab-loop-b`` (TW)
+``ab-loop-a``, ``ab-loop-b`` (RW)
Set/get A-B loop points. See corresponding options and ``ab_loop`` command.
The special value ``no`` on either of these properties disables looping.