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author | wm4 <wm4@nowhere> | 2013-03-01 11:16:01 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-03-01 11:16:01 +0100 |
commit | d511ef79a09fa9e42479e66f4837daaa68b7255b (patch) | |
tree | 9df1d56baf902583387317af3070152c6de40f0c /DOCS/man/en | |
parent | 6b3d510165201e5600e9ec25c37f33541c03f58a (diff) | |
download | mpv-d511ef79a09fa9e42479e66f4837daaa68b7255b.tar.bz2 mpv-d511ef79a09fa9e42479e66f4837daaa68b7255b.tar.xz |
core: simplify OSD capability handling, remove VFCAP_OSD
VFCAP_OSD was used to determine at runtime whether the VO supports OSD
rendering. This was mostly unused. vo_direct3d had an option to disable
OSD (was supposed to allow to force auto-insertion of vf_ass, but we
removed that anyway). vo_opengl_old could disable OSD rendering when a
very old OpenGL version was detected, and had an option to explicitly
disable it as well.
Remove VFCAP_OSD from everything (and some associated logic). Now the
vo_driver.draw_osd callback can be set to NULL to indicate missing OSD
support (important so that vo_null etc. don't single-step on OSD
redraw), and if OSD support depends on runtime support, the VO's
draw_osd should just do nothing if OSD is not available.
Also, do not access vo->want_redraw directly. Change the want_redraw
reset logic for this purpose, too. (Probably unneeded, vo_flip_page
resets it already.)
Diffstat (limited to 'DOCS/man/en')
-rw-r--r-- | DOCS/man/en/vo.rst | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst index 07c08bb1f4..917bb33c3c 100644 --- a/DOCS/man/en/vo.rst +++ b/DOCS/man/en/vo.rst @@ -171,11 +171,6 @@ direct3d_shaders (Windows only) Never render YUV video with more than 8 bits per component. (Using this flag will force software conversion to 8 bit.) - disable-osd - Disable OSD rendering for subtitles. - (Using this flag might force the insertion of the 'ass' video filter, - which will render the subtitles in software.) - disable-texture-align Normally texture sizes are always aligned to 16. With this option enabled, the video texture will always have exactly the same size as @@ -628,11 +623,6 @@ opengl-old setting has no effect, the size of the slices as provided by the decoder is used. If the decoder does not use slice rendering, the default is 16. - (no-)osd - Enable or disable support for OSD rendering via OpenGL (default: - enabled). This option is for testing; to disable the OSD use - ``--osd-level=0`` instead. - sw Continue even if a software renderer is detected. |