diff options
author | wm4 <wm4@nowhere> | 2013-02-24 23:36:40 +0100 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2013-02-26 02:01:48 +0100 |
commit | 70346d3be623bc5edc31a15bd1ca205c33050219 (patch) | |
tree | 005f21e1e123cf86e6334e74213ad76479c339bb /DOCS/man/en/vo.rst | |
parent | b23dce6d7cd66c11a770ce921659f7a19c804cf7 (diff) | |
download | mpv-70346d3be623bc5edc31a15bd1ca205c33050219.tar.bz2 mpv-70346d3be623bc5edc31a15bd1ca205c33050219.tar.xz |
video/out: remove video mode switching (--vm)
This allowed making the player switch the monitor video mode when
creating the video window. This was a questionable feature, and with
today's LCD screens certainly not useful anymore. Switching to a random
video mode (going by video width/height) doesn't sound too useful
either.
I'm not sure about the win32 implementation, but the X part had several
bugs. Even in mplayer-svn (where x11_common.c hasn't been receiving any
larger changes for a long time), this code is buggy and doesn't do the
right thing anyway. (And what the hell _did_ it do when using multiple
physical monitors?)
If you really want this, write a shell script that calls xrandr before
and after calling mpv.
vo_sdl still can do mode switching, because SDL has native support for
it, and using it is trivial. Add a new sub-option for this.
Diffstat (limited to 'DOCS/man/en/vo.rst')
-rw-r--r-- | DOCS/man/en/vo.rst | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst index e15436a061..00a598e41b 100644 --- a/DOCS/man/en/vo.rst +++ b/DOCS/man/en/vo.rst @@ -652,6 +652,9 @@ sdl sw Continue even if a software renderer is detected. + switch-mode + Instruct SDL to switch the monitor video mode when going fullscreen. + null Produces no video output. Useful for benchmarking. |