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author | Rudolf Polzer <divverent@xonotic.org> | 2013-01-04 17:43:37 +0100 |
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committer | Rudolf Polzer <divverent@xonotic.org> | 2013-01-10 12:34:40 +0100 |
commit | 6c79888f7d2b820043c342030e1a7c7112a00ed8 (patch) | |
tree | ae83bf4d6585f992cf3f82f58e439cef1fe4aacc /DOCS/man/en/vo.rst | |
parent | 015548401c3eca281fd87984843353089e73f9a3 (diff) | |
download | mpv-6c79888f7d2b820043c342030e1a7c7112a00ed8.tar.bz2 mpv-6c79888f7d2b820043c342030e1a7c7112a00ed8.tar.xz |
vo_sdl: add a "sw" flag like in opengl
Also, rework the renderer creation for the flag being generally
effective even if the "SW renderer" is detected only after creating a
context.
Diffstat (limited to 'DOCS/man/en/vo.rst')
-rw-r--r-- | DOCS/man/en/vo.rst | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst index 941a7a7283..0af4d6bd03 100644 --- a/DOCS/man/en/vo.rst +++ b/DOCS/man/en/vo.rst @@ -665,6 +665,9 @@ sdl hardware acceleration. Should work everywhere where SDL 2.0 builds. For tuning, refer to your copy of the file SDL_hints.h. + sw + Continue even if a software renderer is detected. + null Produces no video output. Useful for benchmarking. |