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author | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2010-02-02 20:39:22 +0000 |
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committer | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2010-02-02 20:39:22 +0000 |
commit | 3ffb8d58530957efb291294d6e16dc261236e8ee (patch) | |
tree | da112b306190ea5106f1782d9fb6f87068bdc4b8 /DOCS/man/en/mplayer.1 | |
parent | f8e4b8ec7c82b6cc2658b13399135cba3f4ec646 (diff) | |
download | mpv-3ffb8d58530957efb291294d6e16dc261236e8ee.tar.bz2 mpv-3ffb8d58530957efb291294d6e16dc261236e8ee.tar.xz |
Document auto-detection of -vo gl:yuv=... value.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30490 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS/man/en/mplayer.1')
-rw-r--r-- | DOCS/man/en/mplayer.1 | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/DOCS/man/en/mplayer.1 b/DOCS/man/en/mplayer.1 index 6f1230c375..196ac51794 100644 --- a/DOCS/man/en/mplayer.1 +++ b/DOCS/man/en/mplayer.1 @@ -3858,8 +3858,9 @@ Use the GL_MESA_ycbcr_texture extension to convert YUV to RGB. In most cases this is probably slower than doing software conversion to RGB. .IPs yuv=<n> Select the type of YUV to RGB conversion. +The default is auto-detection deciding between values 0 and 2. .RSss -0: Use software conversion (default). +0: Use software conversion. Compatible with all OpenGL versions. Provides brightness, contrast and saturation control. .br |