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author | wm4 <wm4@nowhere> | 2016-09-05 21:05:31 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-09-05 21:26:39 +0200 |
commit | 327cb2a06c32f2c05fc266272936080d06103a63 (patch) | |
tree | 17a9a0c160073a4090d1f2d59ae107f056080051 /DOCS/interface-changes.rst | |
parent | 9e6b9d8a982eb07a05fd059a92f1d6b2f01460a0 (diff) | |
download | mpv-327cb2a06c32f2c05fc266272936080d06103a63.tar.bz2 mpv-327cb2a06c32f2c05fc266272936080d06103a63.tar.xz |
vo_direct3d: deprecate direct3d_shaders alias
And remove the difference between the aliases. This is needed to make
the sub-option changes less painful.
Diffstat (limited to 'DOCS/interface-changes.rst')
-rw-r--r-- | DOCS/interface-changes.rst | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst index 28319986d3..7ceb75709c 100644 --- a/DOCS/interface-changes.rst +++ b/DOCS/interface-changes.rst @@ -50,6 +50,8 @@ Interface changes - remove the vo-cmdline command. You can set OpenGL renderer options directly via properties instead. - deprecate the ao and vo auto-profiles (they never made any sense) + - deprecate "--vo=direct3d_shaders" - use "--vo=direct3d" instead. + Change "--vo=direct3d" to always use shaders by default. --- mpv 0.20.0 --- - add --image-display-duration option - this also means that image duration is not influenced by --mf-fps anymore in the general case (this is an |