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author | Niklas Haas <git@nand.wakku.to> | 2015-09-05 17:39:27 +0200 |
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committer | wm4 <wm4@nowhere> | 2015-09-09 19:19:23 +0200 |
commit | 97363e176d180f4f1bbc1e67e3e513c493ce31ed (patch) | |
tree | 592e0d675e88e8cdf5ba61b9c43925caa1ede7d9 /DOCS/interface-changes.rst | |
parent | 95d5bee832f33721a228d19341e20b12149498ce (diff) | |
download | mpv-97363e176d180f4f1bbc1e67e3e513c493ce31ed.tar.bz2 mpv-97363e176d180f4f1bbc1e67e3e513c493ce31ed.tar.xz |
vo_opengl: implement debanding (and remove source-shader)
The removal of source-shader is a side effect, since this effectively
replaces it - and the video-reading code has been significantly
restructured to make more sense and be more readable.
This means users no longer have to constantly download and maintain a
separate deband.glsl installation alongside mpv, which was the only real
use case for source-shader that we found either way.
Diffstat (limited to 'DOCS/interface-changes.rst')
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