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author | Niklas Haas <git@haasn.dev> | 2022-11-03 16:16:59 +0100 |
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committer | Niklas Haas <github-daiK1o@haasn.dev> | 2022-11-11 13:58:35 +0100 |
commit | 33136c276c550a3a38bb36f512718a5fd2fd82ee (patch) | |
tree | 1b0491a3617cf147807b4a02e7c85665418551e5 /DOCS/interface-changes.rst | |
parent | ac3966184bc3ab2f475c8b28d4e5d749d07c0177 (diff) | |
download | mpv-33136c276c550a3a38bb36f512718a5fd2fd82ee.tar.bz2 mpv-33136c276c550a3a38bb36f512718a5fd2fd82ee.tar.xz |
vo_gpu_next: add tunable shader parameters
This is a very simple but easy way of doing it. Ideally, it would be
nice if we could also add some sort of introspection about shader
parameters at runtime, ideally exposing the entire list of parameters as
a custom property dict. But that is a lot of effort for dubious gain.
It's worth noting that, as currently implemented, re-setting
`glsl-shader-opts` to a new value doesn't reset back previously mutated
values to their defaults.
Diffstat (limited to 'DOCS/interface-changes.rst')
-rw-r--r-- | DOCS/interface-changes.rst | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst index 4a21d3ba5c..7bbbfd5a0c 100644 --- a/DOCS/interface-changes.rst +++ b/DOCS/interface-changes.rst @@ -49,6 +49,7 @@ Interface changes - deprecate `--gamma-factor` - deprecate `--gamma-auto` - remove `--vulkan-disable-events` + - add `--glsl-shader-opts` --- mpv 0.34.0 --- - deprecate selecting by card number with `--drm-connector`, add `--drm-device` which can be used instead |