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author | wm4 <wm4@nowhere> | 2020-05-13 21:35:32 +0200 |
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committer | wm4 <wm4@nowhere> | 2020-05-13 22:19:00 +0200 |
commit | b36484063f1dcf7928f848e78572d1e5d1d5a62b (patch) | |
tree | d3cd05bdfa92075a2c9b194b5603b6f3bedd7467 /DOCS/interface-changes.rst | |
parent | baabd5fce33d4f85de30477e1aa60b2fc6c02abd (diff) | |
download | mpv-b36484063f1dcf7928f848e78572d1e5d1d5a62b.tar.bz2 mpv-b36484063f1dcf7928f848e78572d1e5d1d5a62b.tar.xz |
vo_direct3d: rip out texture video rendering path
This isn't useful anymore. We have a much better d3d11 renderer in
vo_gpu. D3D11 is available in all supported Windows versions. The
StretchRect path might still be useful for someone (???), and leaving it
at least evades conflict about users who want to keep using this VO for
inexplicable reasons. (Low power usage might be a justified reason, but
still, no.)
Also fuck the win32 platform, it's a heap of stinky shit. Microsoft is
some sort of psycho clown software company. Granted, maybe still better
than much of the rest of Silly Con Valley.
Diffstat (limited to 'DOCS/interface-changes.rst')
-rw-r--r-- | DOCS/interface-changes.rst | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst index 1b2e30fc10..b4e926c267 100644 --- a/DOCS/interface-changes.rst +++ b/DOCS/interface-changes.rst @@ -67,6 +67,7 @@ Interface changes entry) - reading loop-file property as native property or mpv_node will now return "inf" instead of boolean true (also affects loop option) + - remove some --vo-direct3d-... options (it got dumbed down; use --vo=gpu) --- mpv 0.32.0 --- - change behavior when using legacy option syntax with options that start with two dashes (``--`` instead of a ``-``). Now, using the recommended |