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author | Niklas Haas <git@haasn.xyz> | 2017-09-14 08:04:55 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2017-09-21 15:00:55 +0200 |
commit | 65979986a923a8f08019b257c3fe72cd5e8ecf68 (patch) | |
tree | b8f4b8c17d583594aef0ca509064f8b2ff7128d4 /DOCS/interface-changes.rst | |
parent | 20f958c9775652c3213588c2a0824f5353276adc (diff) | |
download | mpv-65979986a923a8f08019b257c3fe72cd5e8ecf68.tar.bz2 mpv-65979986a923a8f08019b257c3fe72cd5e8ecf68.tar.xz |
vo_opengl: refactor into vo_gpu
This is done in several steps:
1. refactor MPGLContext -> struct ra_ctx
2. move GL-specific stuff in vo_opengl into opengl/context.c
3. generalize context creation to support other APIs, and add --gpu-api
4. rename all of the --opengl- options that are no longer opengl-specific
5. move all of the stuff from opengl/* that isn't GL-specific into gpu/
(note: opengl/gl_utils.h became opengl/utils.h)
6. rename vo_opengl to vo_gpu
7. to handle window screenshots, the short-term approach was to just add
it to ra_swchain_fns. Long term (and for vulkan) this has to be moved to
ra itself (and vo_gpu altered to compensate), but this was a stop-gap
measure to prevent this commit from getting too big
8. move ra->fns->flush to ra_gl_ctx instead
9. some other minor changes that I've probably already forgotten
Note: This is one half of a major refactor, the other half of which is
provided by rossy's following commit. This commit enables support for
all linux platforms, while his version enables support for all non-linux
platforms.
Note 2: vo_opengl_cb.c also re-uses ra_gl_ctx so it benefits from the
--opengl- options like --opengl-early-flush, --opengl-finish etc. Should
be a strict superset of the old functionality.
Disclaimer: Since I have no way of compiling mpv on all platforms, some
of these ports were done blindly. Specifically, the blind ports included
context_mali_fbdev.c and context_rpi.c. Since they're both based on
egl_helpers, the port should have gone smoothly without any major
changes required. But if somebody complains about a compile error on
those platforms (assuming anybody actually uses them), you know where to
complain.
Diffstat (limited to 'DOCS/interface-changes.rst')
-rw-r--r-- | DOCS/interface-changes.rst | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst index 656a5d204f..8d8870d81d 100644 --- a/DOCS/interface-changes.rst +++ b/DOCS/interface-changes.rst @@ -22,6 +22,22 @@ Interface changes --- mpv 0.28.0 --- - drop previously deprecated --heartbeat-cmd and --heartbeat--interval options + - rename --vo=opengl to --vo=gpu + - rename --opengl-backend to --gpu-context + - rename --opengl-shaders to --glsl-shaders + - rename --opengl-shader-cache-dir to --gpu-shader-cache-dir + - rename --opengl-tex-pad-x/y to --gpu-tex-pad-x/y + - rename --opengl-fbo-format to --fbo-format + - rename --opengl-gamma to --gamma-factor + - rename --opengl-debug to --gpu-debug + - rename --opengl-sw to --gpu-sw + - rename --opengl-vsync-fences to --swapchain-depth, and the interpretation + slightly changed. Now defaults to 3. + - rename the built-in profile `opengl-hq` to `gpu-hq` + - the semantics of --opengl-es=yes are slightly changed -> now requires GLES + - remove the (deprecated) alias --gpu-context=drm-egl + - remove the (deprecated) --vo=opengl-hq + - remove --opengl-es=force2 (use --opengl-es=yes --opengl-restrict=300) --- mpv 0.27.0 --- - drop previously deprecated --field-dominance option - drop previously deprecated "osd" command |