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authorgabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-03-13 15:33:55 +0000
committergabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-03-13 15:33:55 +0000
commit5a778ec0f84096c749b460581aa2d24d5a8b278e (patch)
treee7d2fa84cf04eed6cd84c97ae1321ff7a0193032 /DOCS/encoding.html
parent301dd8f013258480609fb6b88893de635710e270 (diff)
downloadmpv-5a778ec0f84096c749b460581aa2d24d5a8b278e.tar.bz2
mpv-5a778ec0f84096c749b460581aa2d24d5a8b278e.tar.xz
ijpg for jpegs
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@5067 b3059339-0415-0410-9bf9-f77b7e298cf2
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1 files changed, 5 insertions, 11 deletions
diff --git a/DOCS/encoding.html b/DOCS/encoding.html
index 6f5a40d288..6f164daa1f 100644
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@@ -50,6 +50,9 @@ stream copying and video resizing abilities.</P>
panic if it's <B>400</B> or so, you shouldn't heard any audible
quality decrease. Oh, and if your compiler doesn't even run <CODE>make test</CODE> ...
Well, delete that <B>GCC 2.96</B>.</LI>
+ <LI><B>OPTIONAL</B> - <CODE>libjpeg</CODE> and <CODE>libpng</CODE> -
+ as described in the <A HREF="documentation.html#1.3">Installation</A>
+ section</LI>
</UL>
</P>
@@ -251,17 +254,8 @@ unsupported). You can encode to the following codecs :</P>
<P><B><I>Explanation of the process</I></B></P>
-<P><B>MEncoder</B> <I>decodes</I> the input image(s) with an available MJPEG
- video codec (when decoding PNGs, it will use <B>libpng</B>). By
- default it uses <CODE>ffmjpeg</CODE>, so you have to compile with libavcodec
- support (which is recommended anyways). Its disadvantage is that it can't
- handle some JPEG types (green image will be encoded for these). Use some
- external utility to convert those images into edible format.<BR> You can
- freely choose any other MJPEG decoder, like <CODE>mcmjpg32.dll</CODE>
- (MainConcept Motion JPEG) if installed, and after checking
- <CODE>codecs.conf</CODE> and checking the <CODE>videocodec</CODE> line which
- refers to this file, you'll learn you have to use the <CODE>-vc mjpeg</CODE>
- option for it.
+<P><B>MEncoder</B> <I>decodes</I> the input image(s) with <CODE>libjpeg</CODE>
+ (when decoding PNGs, it will use <B>libpng</B>).
</P>
<P><B>MEncoder</B> then feeds the decoded image to the chosen video compressor