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authorgabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-03-09 14:08:53 +0000
committergabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-03-09 14:08:53 +0000
commita3c426a7121c94245e28973e4963f85f00a2b1ae (patch)
tree1abbf7b8573e4a8a8e9a2e15599d0d47f06e7c10 /DOCS/encoding.html
parentaf7232140191d415ad2e1b57c1b7b19a54d4a561 (diff)
downloadmpv-a3c426a7121c94245e28973e4963f85f00a2b1ae.tar.bz2
mpv-a3c426a7121c94245e28973e4963f85f00a2b1ae.tar.xz
PNG decoding using libpng
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@5001 b3059339-0415-0410-9bf9-f77b7e298cf2
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@@ -249,7 +249,7 @@ unsupported). You can encode to the following codecs :</P>
<P><B><I>Explanation of the process</I></B></P>
<P><B>MEncoder</B> <I>decodes</I> the input image(s) with an available MJPEG
- video codec (when decoding PNGs, it will use the internal PNG decoder). By
+ video codec (when decoding PNGs, it will use <B>libpng</B>). By
default it uses <CODE>ffmjpeg</CODE>, so you have to compile with libavcodec
support (which is recommended anyways). Its disadvantage is that it can't
handle some JPEG types (green image will be encoded for these). Use some