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author | wm4 <wm4@nowhere> | 2013-07-30 16:07:31 +0200 |
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committer | wm4 <wm4@nowhere> | 2013-07-30 16:15:36 +0200 |
commit | 4f970a81799a7845a906595dec37bf5bf6030234 (patch) | |
tree | e1d17288dca30f78445212c3326f68b96c0f88d8 /DOCS/crosscompile-mingw.txt | |
parent | 1848be363ecbd18b5c579dc6ef041a0510500f88 (diff) | |
download | mpv-4f970a81799a7845a906595dec37bf5bf6030234.tar.bz2 mpv-4f970a81799a7845a906595dec37bf5bf6030234.tar.xz |
crosscompile-mingw.txt: mingw-w64 now has modern OpenGL headers in trunk
Diffstat (limited to 'DOCS/crosscompile-mingw.txt')
-rw-r--r-- | DOCS/crosscompile-mingw.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/crosscompile-mingw.txt b/DOCS/crosscompile-mingw.txt index 0a739a945e..3729a912dd 100644 --- a/DOCS/crosscompile-mingw.txt +++ b/DOCS/crosscompile-mingw.txt @@ -38,7 +38,7 @@ make libass make jpeg make pthreads -# MXE and MingGW-w64 don't provide up-to-date OpenGL headers (to my knowledge). +# Older MXE and MingGW-w64 snapshots don't provide up-to-date OpenGL headers. wget http://www.opengl.org/registry/api/glext.h mv glext.h usr/i686-w64-mingw32/include/GL/ |