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authordiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-08-20 00:33:04 +0000
committerdiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-08-20 00:33:04 +0000
commit411ad0099e0b4921bd636bf071f286eb45b0a693 (patch)
tree52e213855e877d89b77e77e97343aee282fc381c /DOCS/codecs.html
parentb14b8aee346eb54292d421193c7ef8fc868ae6e1 (diff)
downloadmpv-411ad0099e0b4921bd636bf071f286eb45b0a693.tar.bz2
mpv-411ad0099e0b4921bd636bf071f286eb45b0a693.tar.xz
Converted the docs to use proper headings tags.
Headings start at <H1> for sections and decrease one size for each level in the section hierarchy, thus 2.3.4 is <H3>. Headings without numbering are <H4> unless they are in a <H5> section, then <H5> also. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@7048 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS/codecs.html')
-rw-r--r--DOCS/codecs.html58
1 files changed, 31 insertions, 27 deletions
diff --git a/DOCS/codecs.html b/DOCS/codecs.html
index 7331a14629..3eaf9e6cc0 100644
--- a/DOCS/codecs.html
+++ b/DOCS/codecs.html
@@ -10,10 +10,10 @@
<BODY>
-<P><B><A NAME="codecs">2.2 Supported codecs</A></B></P>
+<H2><A NAME="codecs">2.2 Supported codecs</A></H2>
-<P><B><A NAME="video_codecs">2.2.1 Video codecs</A></B></P>
+<H3><A NAME="video_codecs">2.2.1 Video codecs</A></H3>
<P>See the <A HREF="http://www.mplayerhq.hu/DOCS/codecs-status.html">codec status table</A>
for the complete, daily generated list.</P>
@@ -42,7 +42,7 @@
for it.</P>
-<P><B><A NAME="divx">2.2.1.1 DivX4/DivX5</A></B></P>
+<H4><A NAME="divx">2.2.1.1 DivX4/DivX5</A></H4>
<P>This section contains information about the DivX4 and DivX5 codecs of
<A HREF="http://www.projectmayo.com">Project Mayo</A>. Their first available
@@ -93,7 +93,7 @@
<CODE>-vc divx4</CODE> may be faster or even the fastest solution.</P>
-<P><B><A NAME="libavcodec">2.2.1.2 FFmpeg DivX/libavcodec</A></B></P>
+<H4><A NAME="libavcodec">2.2.1.2 FFmpeg DivX/libavcodec</A></H4>
<P><A HREF="http://ffmpeg.sourceforge.net">FFmpeg</A> contains an
<B>open source</B> codec package, which is capable of decoding video streams
@@ -129,7 +129,7 @@
movies without dropped frames on my K6/2 500.</P>
-<P><B><A NAME="xanim">2.2.1.3 XAnim codecs</A></B></P>
+<H4><A NAME="xanim">2.2.1.3 XAnim codecs</A></H4>
<P>Foreword:<BR>
Be advised that the XAnim binary codecs are packaged with a piece of text
@@ -162,7 +162,7 @@
<B>3ivX</B>, <B>h263</B>.</P>
-<P><B><A NAME="vivo_video">2.2.1.4 VIVO video</A></B></P>
+<H4><A NAME="vivo_video">2.2.1.4 VIVO video</A></H4>
<P><B>MPlayer</B> can play Vivo (1.0 and 2.0) videos. The most suitable codec
for 1.0 files is FFmpeg's H263 decoder, you can use it with the <CODE>-vc
@@ -175,7 +175,7 @@
support VIVO 2.0 files in the future.</P>
-<P><B><A NAME="mpeg">2.2.1.5 MPEG 1/2 video</A></B></P>
+<H4><A NAME="mpeg">2.2.1.5 MPEG 1/2 video</A></H4>
<P>MPEG1 and MPEG2 are decoded by the multiplatform native <B>libmpeg2</B>
library, whose source code is included in <B>MPlayer</B>. We handle buggy
@@ -184,7 +184,7 @@
This recovery technique has no measurable speed penalty.</P>
-<P><B><A NAME="ms_video1">2.2.1.6 MS Video1</A></B></P>
+<H4><A NAME="ms_video1">2.2.1.6 MS Video1</A></H4>
<P>This is a very old and very bad codec from Microsoft. In the past it was
decoded with the <CODE>msvidc32.dll</CODE> Win32 codec, now we have our own
@@ -192,14 +192,14 @@
Melanson</A>).</P>
-<P><B><A NAME="cinepak">2.2.1.7 Cinepak CVID</A></B></P>
+<H4><A NAME="cinepak">2.2.1.7 Cinepak CVID</A></H4>
<P><B>MPlayer</B> uses its own open source, multiplatform Cinepak decoder by
default. It supports YUV outputs, so that hardware scaling is possible if the
video output driver permits it.</P>
-<P><B><A NAME="realvideo">2.2.1.8 RealVideo</A></B></P>
+<H4><A NAME="realvideo">2.2.1.8 RealVideo</A></H4>
<B>MPlayer</B> supports decoding all versions of RealVideo:
@@ -223,14 +223,14 @@
not allow this. You have to get them yourself.</P>
-<P><B><A NAME="xvid">2.2.1.9 XViD</A></B></P>
+<H4><A NAME="xvid">2.2.1.9 XViD</A></H4>
<P><B>XViD</B> is a forked development of the OpenDivX codec. It happened when
ProjectMayo changed OpenDivX to closed-source DivX4, and the non-ProjectMayo
people working on OpenDivX got angry, then started XViD. So both projects
have the same origin.</P>
-<P><B>Advantages:</B></P>
+<H4>Advantages:</H4>
<UL>
<LI>open source</LI>
@@ -241,7 +241,7 @@
your box while compiling)</LI>
</UL>
-<P><B>Disadvantages:</B></P>
+<H4>Disadvantages:</H4>
<UL>
<LI>currently it does not properly <B>decode</B> all DivX/DivX4 files (no problem as libavcodec can play them)</LI>
@@ -250,7 +250,9 @@
<LI>under development</LI>
</UL>
-<P><B>Installation:</B> It is currently available only from CVS. Here are the
+<H4>Installation:</H4>
+
+<P>It is currently available only from CVS. Here are the
download and installation instructions:</P>
<OL>
@@ -265,27 +267,29 @@
</OL>
-<P><B><A NAME="sorenson">2.2.1.10 Sorenson</A></B></P>
+<H4><A NAME="sorenson">2.2.1.10 Sorenson</A></H4>
<P><B>Sorenson</B> is a video codec developed by Apple. We are currently
able to decode the first version (SVQ1) with a native decoder.</P>
-<P><B>Advantages:</B></P>
+<H4>Advantages:</H4>
<UL>
<LI>Fast, even old Macintosh machines were able to decode it.</LI>
</UL>
-<P><B>Disadvantages:</B></P>
+<H4>Disadvantages:</H4>
<UL>
<LI>SVQ3 is still not reverse engineered.</LI>
</UL>
-<P><B>Installation:</B> it's compiled and usable per default.</P>
+<H4>Installation:</H4>
+
+<P>It's compiled and usable per default.</P>
-<P><B><A NAME="audio_codecs">2.2.2 Audio codecs</A></B></P>
+<H3><A NAME="audio_codecs">2.2.2 Audio codecs</A></H3>
<P>The most important audio codecs above all:<BR></P>
@@ -303,7 +307,7 @@
</UL>
-<P><B><A NAME="software_ac3">2.2.2.1 Software AC3 decoding</A></B></P>
+<H4><A NAME="software_ac3">2.2.2.1 Software AC3 decoding</A></H4>
<P>This is the default decoder used for files with AC3 audio.</P>
@@ -330,7 +334,7 @@
supposed to work).</P>
-<P><B><A NAME="hardware_ac3">2.2.2.2 Hardware AC3 decoding</A></B></P>
+<H4><A NAME="hardware_ac3">2.2.2.2 Hardware AC3 decoding</A></H4>
<P>You need an AC3 capable sound card, with digital out (SP/DIF). The card's
driver must properly support the AFMT_AC3 format (C-Media does). Connect
@@ -339,7 +343,7 @@
Soundblaster Live! using ALSA (but not OSS) drivers.</P>
-<P><B><A NAME="libmad">2.2.2.3 libmad support</A></B></P>
+<H4><A NAME="libmad">2.2.2.3 libmad support</A></H4>
<P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG
audio decoding library. It does not handle broken files well, and it
@@ -349,7 +353,7 @@
option.</P>
-<P><B><A NAME="vivo_audio">2.2.2.4 VIVO audio</A></B></P>
+<H4><A NAME="vivo_audio">2.2.2.4 VIVO audio</A></H4>
<P>The audio codec used in VIVO files depends on whether it is a VIVO/1.0 or
VIVO/2.0 file. VIVO/1.0 files have <B>g.723</B> audio, and VIVO/2.0 files
@@ -359,7 +363,7 @@
then copy it into the <CODE>/usr/lib/win32</CODE> directory.</P>
-<P><B><A NAME="realaudio">2.2.2.5 RealAudio</A></B></P>
+<H4><A NAME="realaudio">2.2.2.5 RealAudio</A></H4>
<B>MPlayer</B> supports decoding nearly all versions of RealAudio:
@@ -373,10 +377,10 @@
<A HREF="formats.html#real">RealMedia file format</A> section.</P>
-<P><B><A NAME="importing">2.2.3 Win32 codec importing HOWTO</A></B></P>
+<H3><A NAME="importing">2.2.3 Win32 codec importing HOWTO</A></H3>
-<P><B><A NAME="importing_vfw">2.2.3.1 VFW codecs</A></B></P>
+<H4><A NAME="importing_vfw">2.2.3.1 VFW codecs</A></H4>
<P>VFW (Video for Windows) is the old Video API for Windows. Its codecs have
the .DLL or (rarely) .DRV extension.
@@ -405,7 +409,7 @@
<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P>
-<P><B><A NAME="importing_directshow">2.2.3.2 DirectShow codecs</A></B></P>
+<H4><A NAME="importing_directshow">2.2.3.2 DirectShow codecs</A></H4>
<P>DirectShow is the newer Video API, which is even worse than its predecessor.
Things are harder with DirectShow, since</P>