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author | gabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2001-11-13 13:17:46 +0000 |
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committer | gabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2001-11-13 13:17:46 +0000 |
commit | 5c2361dc20745c2f3866c90884b73e67db4f7fc9 (patch) | |
tree | ff4d82b85d6d93bf8fdc1a6ef74570952fcf3a76 /DOCS/codecs.html | |
parent | 264aecfb2aad6318e7478e33e71135f076a38e54 (diff) | |
download | mpv-5c2361dc20745c2f3866c90884b73e67db4f7fc9.tar.bz2 mpv-5c2361dc20745c2f3866c90884b73e67db4f7fc9.tar.xz |
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@2866 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS/codecs.html')
-rw-r--r-- | DOCS/codecs.html | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/DOCS/codecs.html b/DOCS/codecs.html index f556e3614b..eae011670b 100644 --- a/DOCS/codecs.html +++ b/DOCS/codecs.html @@ -164,8 +164,6 @@ and install it under <CODE>/usr/lib/win32</CODE> or wherever you store the Win32 codecs. This latter codec doesn't support YV12 nor YUY2 only BGR modes, thus usable only with the X11 and OpenGL outputs. Discouraged.</P> -<P>Be sure to read the <A HREF=#2.2.2.3>VIVO audio codec</A> section too!</P> - <P><B><A NAME=2.2.1.5>2.2.1.5. MPEG 1/2 video</A></B></P> @@ -217,8 +215,10 @@ option.</P> <P><B><A NAME=2.2.2.3>2.2.2.3. VIVO audio</A></B></P> -<P>AKA VivoSiren. Currently this isn't supported, but when it will, it will use -the <CODE>vivog723.acm</CODE> file. Download from +<P>The audio codec used in VIVO files depends on whether it's a VIVO/1.0 or +VIVO/2.0 file. VIVO/1.0 files have <B>g.723</B> audio, and VIVO/2.0 files +have <B>Vivo Siren</B>. Currently none of them is supported, but you can +grab the g.723 codec from <A HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/vivog723.acm">here</A>, then copy it into the <CODE>/usr/lib/win32</CODE> directory, or respectively.</P> |