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authorwm4 <wm4@nowhere>2014-10-29 23:14:46 +0100
committerwm4 <wm4@nowhere>2014-10-29 23:14:46 +0100
commitaa6b7fa07baa0066efb774deed8cb826e6193deb (patch)
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parentfb4d26e769b847881ee6fb2577816d68b622e2c1 (diff)
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vo_opengl: draw OSD twice in 3D mode case
Apparently this is needed for correct 3D mode subtitles. In general, it seems you need to duplicate the whole "GUI", so it's done for all OSD elements. This doesn't handle the "duplication" of the mouse pointer. Instead, the mouse can be used for the top/left field only. Also, it's possible that we should "compress" the OSD in the direction it's duplicated, but I don't know about that. Fixes #1124, at least partially.
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