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author | wm4 <wm4@nowhere> | 2018-03-23 16:24:17 +0100 |
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committer | wm4 <wm4@nowhere> | 2018-03-26 19:47:08 +0200 |
commit | 6d7cfdfae582353e1f10797bb2c587e6ada0aed7 (patch) | |
tree | 2a28a256da10e18d9f25120b85806436f2ebdd5f /DOCS/client-api-changes.rst | |
parent | 5532d8cffe98817ac223187b7daad2f1d8d9c085 (diff) | |
download | mpv-6d7cfdfae582353e1f10797bb2c587e6ada0aed7.tar.bz2 mpv-6d7cfdfae582353e1f10797bb2c587e6ada0aed7.tar.xz |
client API: deprecate mpv_get_wakeup_pipe()
I don't think anything even uses it.
Diffstat (limited to 'DOCS/client-api-changes.rst')
-rw-r--r-- | DOCS/client-api-changes.rst | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/DOCS/client-api-changes.rst b/DOCS/client-api-changes.rst index 38fbc284b0..83db23df30 100644 --- a/DOCS/client-api-changes.rst +++ b/DOCS/client-api-changes.rst @@ -38,6 +38,9 @@ API changes API. This also means compatibility for anything but x11 and wayland through the old opengl-cb GL_MP_MPGetNativeDisplay method is now unsupported. + - deprecate mpv_get_wakeup_pipe(). It's complex, but easy to replace + using normal API (just set a wakeup callback to a function which + writes to a pipe). 1.29 - the behavior of mpv_terminate_destroy() and mpv_detach_destroy() changes subtly (see documentation in the header file). In particular, mpv_detach_destroy() will not leave the player running in all |