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author | Niklas Haas <git@haasn.xyz> | 2020-10-21 14:39:59 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2020-10-21 14:39:59 +0200 |
commit | dc0e9644cd4e056a30e773851d20b8725d943035 (patch) | |
tree | ba6958a0c2c246ddac6379e8fb4f007760a12d22 | |
parent | 9976c83e0f225c846004a1ddd83d80372ec83723 (diff) | |
download | mpv-dc0e9644cd4e056a30e773851d20b8725d943035.tar.bz2 mpv-dc0e9644cd4e056a30e773851d20b8725d943035.tar.xz |
vo_gpu: improve gamut warning bounds checks
Test for signals exceeding 0.5% of the permitted gamut, in either
direction. (Before, it was 1% above and 0% below)
Should fix https://github.com/mpv-player/mpv/issues/8161
-rw-r--r-- | video/out/gpu/video_shaders.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/gpu/video_shaders.c b/video/out/gpu/video_shaders.c index a85b02ddee..da48929328 100644 --- a/video/out/gpu/video_shaders.c +++ b/video/out/gpu/video_shaders.c @@ -898,8 +898,8 @@ void pass_color_map(struct gl_shader_cache *sc, bool is_linear, // Warn for remaining out-of-gamut colors is enabled if (opts->gamut_warning) { - GLSL(if (any(greaterThan(color.rgb, vec3(1.01))) || - any(lessThan(color.rgb, vec3(0.0))))) + GLSL(if (any(greaterThan(color.rgb, vec3(1.005))) || + any(lessThan(color.rgb, vec3(-0.005))))) GLSL(color.rgb = vec3(1.0) - color.rgb;) // invert } |