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authorwm4 <wm4@nowhere>2015-12-19 08:39:14 +0100
committerwm4 <wm4@nowhere>2015-12-19 08:39:14 +0100
commit58d45f7b3e7c288a8c4ddb9ef2d7eb1da71e916b (patch)
tree9d3a3b2a500b3dd3b2ed55d241f07f4beb8393c8
parent8a9cde4999a665fe4de69662ad4b5acddb7fd333 (diff)
downloadmpv-58d45f7b3e7c288a8c4ddb9ef2d7eb1da71e916b.tar.bz2
mpv-58d45f7b3e7c288a8c4ddb9ef2d7eb1da71e916b.tar.xz
vo_opengl: fix "win" backend name
Although the source file is named w32.c, the backend name was "win" until recently. It was accidentally changed to "w32"; fix it. Fixes #2608 (the manual is correct).
-rw-r--r--video/out/opengl/w32.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/w32.c b/video/out/opengl/w32.c
index 05e2f5c4a3..ab6550a492 100644
--- a/video/out/opengl/w32.c
+++ b/video/out/opengl/w32.c
@@ -338,7 +338,7 @@ static int w32_control(MPGLContext *ctx, int *events, int request, void *arg)
}
const struct mpgl_driver mpgl_driver_w32 = {
- .name = "w32",
+ .name = "win",
.priv_size = sizeof(struct w32_context),
.init = w32_init,
.reconfig = w32_reconfig,